Hello there. I’m Kate, a product designer from St. Louis, MO.

I like to make things that are both usable and useful. I’m not pushing pixels for the hell of it; I’m here to solve problems.

My Background

For the past 11 years, I’ve been designing complex native mobile apps, web apps, and websites at a small agency, working my way up from fresh-out-of-college contractor to Head of Product Design. Being on a small team gave me a chance to do everything during the product lifecycle from initial ideation and research to final designs and post-launch improvements on a wide range of products.

Unfortunately, that company closed. I’m currently contracting and looking for new roles for Summer 2024.

  • BFA in Communication Design with a focus on Illustration from Washington University in St. Louis

    UX Certification from Nielsen Norman Group

  • Dashboards & CMS
    I’ve designed or improved customized dashboards for administering remote health studies, updating content in shopping apps, and monitoring large-scale cultivation.

    Retail & Auctions
    From stacking coupons on a curbside order of yarn, to winning a drawing for limited release Jordans, to bidding thousands on a vintage Corvette, I’ve had the opportunity to craft native mobile experiences for all manner of modern retail scenarios.

    Health Studies and Treatments
    Researchers from academic institutions, including Washington University in St. Louis and Harvard University, wanted to move their research out of the lab and into the real world. I helped meet their unique requirements through mobile apps, web portals, dashboards, and SMS interventions.

    IoT Devices
    I’ve designed interfaces for pilot programs of a couple IoT devices—a kitchen appliance and a connected fly fishing rod that helped users improve their cast.

    Games & Animation
    Critter City Construction was a children’s iPad app of my own design, but I’ve also done test animations for Tiggly and smaller UI interactions throughout products.

    …And more!
    Turns out 11 years is enough time to design a lot of stuff.

  • Wireframing/Prototyping

    Strategizing how the whole picture fits together.

    Seeing real users interact with the design.

  • Find a hands-on role with a great team starting in Summer 2024.

    Master Figma variables.